Dr. Maryam Sadeghi, CEO at MetaOptima Technology Inc, and the former Director and Founder of Digital Health Hub at SFU, completed her PhD in Computing Science at Simon Fraser University in the Medical Image Analysis lab working closely with BC Cancer Agency and Skin Care Center at UBC Dermatology. Her main interest is in e-Health, m-Health applications, and innovative patient-centric digital health solutions. Maryam received Wendy McDonald Awards (Women of Promise 2016) from Women's Leadership Circle, Greater Vancouver Board of Trade and she was the 2016 YWCA Women of Distinction Awards nominee in Entrepreneurship and Innovation.
Patrick has been involved in the justice and public safety field since 1982. He started his career in the Canadian Forces, later worked as a prison librarian, after which he went into corporate security. From 2002 to 2004 he completed his Master Arts (Royal Roads University) degree during which he studied the information seeking behavior of police officers. Starting in 2005 Patrick, working with provincial and federal justice and public safety agencies, focused on information sharing, and developing evidence based policies and procedures. The common thread throughout Patrick’s career has been to develop a deeper understanding of the safety and security dynamics of the
information society we live in. He is currently completing his Doctor of Social Sciences at Royal Roads University. His doctoral research is examining the changing relationships between corporations, governments, and citizens and their evolving roles in protecting the information society. In particular, he is exploring how corporate personnel make sense and respond to the threats and risks associated with the blurring of the lines between cybercrime, cyberterrorism, and cyberwar.
Pres./CEO/Executive Producer and Founder: Award winning Koolhaus Interactive & Games, established in 2005, is Vancouver, Canada's longest established mobile app and video game development studio. 17 consecutive releases with 8/10+ critical reviews. 7 Top 10 Charted Apps and Games with 3 of those at number 1 including most recently the Number 1 iTunes (USA) game MyNBA2K17. Koolhaus' R & D division has developed several cutting edge technology solutions including: KoolAR, KoolAi, KoolPlan and KoolTrans. Wolfgang has also presented at: Develop Brighton, Develop Liverpool, Game Developers Conference (GDC) San Francisco, Korean Game Developer's Conference, GDC Europe, DIG London Ontario, University of Liverpool, University of Edinburgh, University of Windsor and others.
Christin have always been curious and eager to learn, and from an early age, her main interests have been the natural sciences and technology. She believes that our continuously improved understanding of how nature works is what drives our evolution as a species, and she strongly believe that the STEM fields hold the key to unlocking a better, and brighter, future for everyone. Christin’s training is in particle physics, and she has received her Master of Science at Stockholm University in 2001. She continued her graduate studies at Stockholm University, working on the IceCube experiment; a high-energy neutron telescope located at South Pole, Antarctica. She obtained her Ph.D. in 2007 and started working as a developer.
Robotics Workshop Lead
UBC Thunderbots is a student driven engineering design team at the University of British Columbia. They design, prototype, and build autonomous soccer playing robots to compete in the annual RoboCup conference. Their team consists of 45 members enrolled across the engineering disciplines and in Computer Science. They take an interdisciplinary approach with sub-teams that are mechanical, electrical, software and administratively focused with opportunities in each facet to promote leadership and mentorship. UBC Thunderbots’ greatest motivation is their passion for robotics and they use the platform of RoboCup to drive them. Since their initial qualification in 2009, they have competed in RoboCup and their team of six robots has maintained top ten finished for the past five years. They hope that through their work, they are able to promote research in robotics and artificial intelligence. Furthermore, UBC Thunderbots hope that the experience members gain while on the team encourages them to develop professionally and attain a sense of preparedness for industry life.
Virtual Reality Workshop Lead
Charlie is an entrepreneurial eSports fanatic and the co-founder of UNIVRS Inc., the first virtual reality (VR) entertainment lounge in Vancouver. Charlie received his B.Com (honours) in entrepreneurship from the UBC Sauder School of Business, and has worked in the tech and consumer electronics industry for over 6 years. His experience lies in enterprise hardware distribution, casual and competitive gaming (eSports), procurement and inventory management for enthusiast PCs, as well as digital and social media marketing for technology-based companies. In 2011, Charlie launched his first NPO, the Vancouver Gaming League, to bring together gamers from across the lower mainland to participate in events and compete in tournaments to raise funds for charity through video games. From there, Charlie has dedicated his time to focus on his passion for technology and gaming in various ventures and competitions, including winning the Enterprize 2013 EA games case competition and Intel Extreme Rig Challenge at PAX 2016. His current goals are to create a unified and dedicated VR gaming platform in Canada and bring together developers and gamers alike.
Programming Workshop Lead
Rose is a Front End web developer with an instructing background. Rose specializes in custom WordPress theme development and has had her share of random jobs leading up to her time as a developer. The thing that excites her the most about tech is the community behind it. Outside of RED you can find her involved with various organizations such as Ladies Learning Code, Girls Learning Code and Code and Coffee.